![]() ![]() ![]() Typically, Komaru is armed with a megaphone-like hacking gun, which sends out a variety of different projectiles (called “truth bullets”) to subdue Monokuma and interact with the environment. In execution, Genocide Jack is more than just dark comedic relief. Living up to moniker, Jack goes cat-shit crazy, killing any encroaching Monokuma with a pair of sharpened scissors while being immune to damage. Much like a film about mismatched partners, comedy occasionally ensues, especially when Toko self-triggers, using a stun gun to release Genocide Jack. Wisely, Ultra Despair Girls doesn’t skip on the quantity or quality of conversation between the two girls, and observing the unlikely pair work toward a mutual goal echoes the enjoyment of watching a well-written buddy movie. Intrigue swells from the relationship fostered between Naegi and Fukawa. Wisely, Toko is rendered a bit more sympathetically here, with the game slightly tempering her self-victimizing and anti-social demeanor. Before long, she runs into Toko Fukawa, the Ultimate Writing Prodigy from the first game- who switches to an alternate personality when she sees blood. When a crazed Monokuma breaks down the door and attempts to kill her, the protagonist flees, finding the building overrun with bloody-thirsty animatronic bears. Having spent the better part of the year and a half locked up, Oldboy-style, inside in apartment building, Komaru is oblivious to recent events in the outside world. Players take control of Komaru Naegi, the younger sister of Trigger Happy Havoc’s main protagonist, Makoto Naegi. Knowledge of source material will also help players to grasp Ultra Despair Girls’ capable characterization. Not only will spoilers from both titles be averted, but much of Ultra Despair Girls’ enjoyment stems from the subtle foreshadowing of Despair’s elements. As Another Episode takes places between the events of Trigger Happy Havoc and Goodbye Despair, players should ideally complete both games before tackling this game. The shift in perspective means that Ultra Despair Girls is a much livelier experience that its predecessors, with action sequences that recall the tense standoffs against Resident Evil 4’s Los Ganados. Instead, a third-person view is employed for the majority of the game, giving way to the occasional two-dimensional expositional sequence and overhead-based puzzle. While both the inaugural title, Danganronpa: Trigger Happy Havoc and its follow-up, Goodbye Despair where firmly rooted in visual novel-style storytelling, the recent release of Danganronpa Another Episode: Ultra Despair Girls offers a transgressive turn for the franchise.įirst, the apparent: Ultra Despair Girls largely abandons the traditional “2.5D Motion Graphics” style of the first two games, where flat characters interacted against pop-up book styled-environments. Certainly, the Danganronpa series could have followed this prudent blueprint, with Kazutaka Kodaka and the team at Chunsoft offering a steady stream of delightfully dark whodunits. All too often gaming franchises can grow overly comfortable, churning out a procession of sequels that compliantly follow in the footsteps of their predecessor. ![]()
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